• Learn OpenFL
  • Introduction
  • Introduction
  • Documentation
    • Choosing a Code Editor
    • Command-Line Tools
      • Basic Commands
      • Create New Project
      • Samples
      • Project Files
        • XML Format
        • HXP Format
    • Advanced Setup
      • Windows
      • macOS
      • Linux
      • iOS
      • Android
      • Flash
      • HTML5
    • Core Architecture
    • Feature Matrix
  • Books
    • AS3 Conversion Guide
    • Videojuegos Multiplataforma con OpenFL
  • Tutorials
    • Your First Project
    • Using SWF Assets
  • API
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Tutorials

Tutorials

Beginner

  • Your First Project
  • Getting Started with Haxe
  • How to Make a Pong Game in Haxe and OpenFL
  • Keyboard Events in Haxe using OpenFL
  • Assets in OpenFL
  • Using SWF Assets
  • Depth-Sorting in OpenFL
  • Toggle Fullscreen in OpenFL
  • Embedding Fonts in OpenFL

Intermediate

  • Fast 2D Rendering Using Tilesheets in OpenFL
  • Displaying FPS and Memory Usage in OpenFL
  • Tile-Based Game Tutorial using Haxe and OpenFL
  • Particle System in OpenFL
  • OpenFL Template Basics: Overriding AndroidManifest.xml

Advanced

  • OpenFL Extensions
  • HXP Projects and Template Directories

Third-Party Frameworks

HaxeFlixel

  • HaxeFlixel Tutorial: Getting Started
  • HaxeFlixel Tutorials
  • HaxeFlixel RPG Tutorial

HaxePunk

  • HaxePunk Tutorial: Getting Started
  • HaxePunk Shooting Game Tutorial

HaxeUI

  • Introduction to HaxeUI
  • Using XML Layouts in HaxeUI
  • IDs and Event Listeners in HaxeUI
  • Popups in HaxeUI
  • Styling in HaxeUI
  • HaxeUI Roots
  • Accordians in HaxeUI
  • ListView in HaxeUI

Video Tutorials

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